Post Jam Update!
KeyChain was originally made for the GMTK 2021 Jam as a pretty literal take on the theme ‘joined together’.
And there’s nothing like 100+ people playing your game to help you realise everything that’s wrong with it.
This update addresses the most glaring mistakes I made:
- Skip level buttons added (as well as a walkthrough)
- Levels 6 and 7 are re-ordered to match the actual difficulty spike
- Level 7 (née 6) has been completely revamped
That’s about all I’ll do for now.
Maybe one day I’ll revisit the idea; there was quite a lot of interest for a mobile verison.
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